FactionRealm Network Realms Origin • Legacy • Evolved • Arms

Pick Your Realm

All four servers reward creativity, team coordination, and consistency with minimal restrictions. The real split is how each realm handles healing, roles, and combat identity.

Potion HCF Gapple HCF Role HCF Gun HCF

Realm Comparison

If you only care about the split: Origin is potion HCF, Legacy is golden-apple HCF, Evolved is role HCF, and Arms is the gun branch.

Category
Origin
Legacy
Evolved
Arms
Healing
Potions
Golden Apples
Shared HCF sustain + roles
Still tuning
Classes
Diamond, Archer, Rogue, Bard, Mage, Miner
Diamond, Archer, Rogue, Bard, Mage, Miner
Shared HCF class core
HCF class core
Roles
None
None
60+ custom roles
None
Identity
Ability-heavy
Ability-heavy
Role-heavy
Gun systems
Status
Live
Live
Live
WIP
Origin banner

Potion HCF

Origin

Live
Potion Healing Class Core Custom Abilities

Origin is the potion-based HCF realm. It keeps the classic FactionRealm class lineup, rewards creativity, team coordination, and consistency, and adds a broad ability layer without boxing players into rigid limits.

  • Potion-based healing with the core HCF class lineup
  • Diamond, Archer, Rogue, Bard, Mage, Miner, and class-driven fights
  • Large custom ability pool that keeps combat versatile
Legacy banner

Gapple HCF

Legacy

Live
Golden Apples Same Class Core Custom Abilities

Legacy keeps the same class-based HCF foundation as Origin, but shifts the healing rhythm to golden apples. That one change makes fights feel tighter, grindier, and less forgiving over time.

  • Golden-apple healing instead of potion healing
  • Same class core and broad ability layer as Origin
  • Longer pressure windows and less forgiving recovery
Evolved banner

Role HCF

Evolved

Live
66 Roles Shared HCF Core Team Utility

Evolved keeps the same FactionRealm HCF backbone, but its real identity is the role system. Instead of leaning on a huge ability layer like Origin and Legacy, it pushes most of the extra depth into more than sixty custom roles.

  • 60+ custom roles layered over the HCF core
  • Same faction foundation with deeper specialization and team utility
  • Built around role combinations instead of ability-heavy identity
Arms banner

Gun HCF

Arms

WIP
Guns + HCF WIP Branch Faction Combat

Arms is the work-in-progress HCF-with-guns branch. It keeps the same faction core and emphasis on coordinated team play, but pushes combat toward firearms and weapon-driven fights.

  • HCF foundation with guns and weapon-driven combat
  • Work-in-progress branch still being actively refined
  • Aggressive fight flow without dropping the faction core

Where To Start

Origin

Start here if you want potion-based HCF with the classic class core and custom abilities.

Legacy

Pick this if you want the same class-and-ability foundation but with golden-apple healing.

Evolved

Use this if you want the HCF core with a much bigger role system layered over it.

Arms

Go here if you want the work-in-progress HCF branch built around guns.